AI Insights · Timothy · April 2024
Top 5 Shooter Games Performance in Romania Q1 2024
In Q1 2024, top shooter games in Romania showed varied performance trends across downloads, revenue, and active users on a unified platform.
In Q1 2024, the top shooter games in Romania exhibited diverse performance trends in terms of weekly downloads, revenue, and active users on a unified platform, as reported by Sensor Tower.
Free Fire: 7th Anniversary from Garena International I Private Limited saw a peak in weekly revenue at around $38K during mid-January, followed by a decline to approximately $19.7K by the end of March. Weekly downloads started at 28.7K in early January but gradually decreased to around 14.5K by the end of the quarter. Active users fluctuated, starting at 473K, peaking at 560K in mid-February, and ending the quarter at 463K.
Tencent Mobile International Limited's PUBG MOBILE experienced a high of $136K in weekly revenue mid-January, with a slight dip to $107K by the end of March. Weekly downloads showed a downward trend from 15.3K in early January to 7.1K by the end of March. Active users peaked at 704K at the end of January, with a slight decline to 586K by the end of the quarter.
Camo Sniper from Supersonic Studios Ltd had no significant revenue throughout the quarter. Weekly downloads started at 17.8K in early January, dropping consistently to 3.5K by the end of March. Active users started at 53.7K, peaking at 60.4K at the end of January, and ended the quarter at 44.6K.
Standoff 2 from Axlebolt Ltd saw a peak in weekly revenue at $15.9K in mid-March, with a low of $8.2K by the end of the quarter. Weekly downloads started at 17.1K in early January, dropping to around 5.6K by the end of March. Weekly active users showed a fluctuating trend, starting at 278K, peaking at 295K in mid-March, and ending the quarter at 265K.
Animal Hunter: Wild Shooting from Evo Games Studio, released at the end of January, had a modest revenue with peaks at $26 in mid-March. Weekly downloads showed a downward trend from 9.1K in late January to 5.9K by the end of March. Active users increased from 20.5K in early January to 36.7K by the end of the quarter.
For more detailed insights and trends, visit Sensor Tower.